
Every note it spits out will be the same volelocity no matter how loud the input is. So next time you need envelope-controlled flanging, don’t reach for a stompbox-edit with Melodyne.IDK about the other options offered above, but I know that ReaTune is not velocity sensitive. The first part is envelope-flanged drums, and the second part applies envelope flanging to program material from my Joie de Vivre album. If you get too lost, just select all the blobs, choose the Percussion algorithm again, and Melodyne will set everything back to 0 cents after re-detecting the blobs.Īnd of course, I don’t expect you to believe that something this seemingly odd actually works, so check out the audio example. So if you drag up by +4 cents, the pitch deviation will now be at -6 cents, not +4.

For example if you drag down to -10 cents, release the mouse button, and click on the parameter again, the display will show 0 instead of -10. Note that altering the Pitch Deviation parameter indicates an offset from the current Pitch Deviation, not an absolute value. I tend to like dragging down about -14 cents.Īs with any flanging effect, you can regulate the mix of the flanged and dry sounds by altering the balance of the two tracks.


